Video Editing & Motion Graphics with Adobe After Effects

The class consists of 17 hands-on units. I will lead you step-by-step through each project, teaching the correct workflow, how to master each tool and show you useful shortcuts to speed up your production. You will leave the course fully competent and able to use After Effects in professional video environment.No prior experience of After Effects is needed. Training available on both Mac and PC.

Instructed by: Usman Zahid . in:

Course Description

  • Warm up - getting to Know After Effects

    • After Effects: What it is (and is not)
    • Films are using after effect as a prime tool
    • What we can achieve using after effects
    • The After Effects enterprise workflow
    • Integrating After Effects with other file formats
    • Linked media: Organizing your Projects
    • Tips and best practices for After Effects Projects
  • UNIT 1: After Effects Basics

    • Launching After Effects, and creating new projects
    • Understanding and navigating the After Effects interface
    • Customizing settings, Preferences, and Workspaces
    • Importing and organizing footage
    • Creating Compositions
    • Working with Layers: The art of compositing
    • Understanding Layer types
    • Animating Layers with the Transform properties
    • Adding, editing, and animating effects
    • Understanding the Timeline and SMPTE timecode
    • Optimizing performance in After Effects
    • Previewing, rendering, and exporting a Composition
  • UNIT 2: Working with Masks

    • Alpha channels, A Masks, mattes, and keys
    • Creating Masks with the vector Shape and Pen Tools
    • Creating Bezier Masks
    • Editing corner and smooth points
    • Feathering the edges of a Mask
    • Adding Solids to create light reflections
    • Applying Mask Modes and Blend Modes
    • Creating vignettes
    • Tips for creating masks
  • UNIT 3: Animating Simple 2D Text

    • Title design: Understanding Text layers
    • Using Typekit
    • Creating and formatting point and area Text
    • Using Text Animation Presets
    • Property animation and keyframe interpolation in the Graph Editor
    • Animating by Parenting
    • Converting and animating Photoshop text
    • Animating with Text Animator Groups
    • Animating Text on a path
    • Auto-orienting Layers on a motion path
    • Working with Timeline Switches and Modes
    • Maximizing Motion Blur options
  • UNIT 4: Working with Shape Layers

    • Creating Shape layers
    • Customizing Shapes
    • Shape properties and animators
    • Duplicating Shapes with Repeaters
    • Creating logo and text effects with Shapes
    • Advanced Shape Animation
  • UNIT 5: After Effects, Dynamic Workflows

    • Packaging, prepping, and importing Illustrator files
    • Working with Illustrator layers
    • Packaging, prepping, and importing Photoshop files
    • Managing Photoshop layers
    • Dynamic Link: Integrating After Effects and Premiere Pro Projects
    • MOGRT: Building Motion Graphics Templates in After Effects
  • UNIT 6: Real-World Motion Graphics

    • Fundamentals of animation physics
    • Bouncing, squashing/stretching, and more
    • Leveraging velocity and speed in the Graph Editor
    • Kinetic typography
    • Simple Expressions: looping, conditionals, randoms
  • UNIT 7: Motion Graphics for Broadcast and Social Media

    • Title/Action Safe Guides
    • Creating luma and alpha Track Mattes
    • Creating traveling mattes
    • Adding Lower Thirds
    • Animating opening titles and end credits
  • UNIT 8: 3D Motion Graphics

    • 2D Text and Layers in 3D Space
    • Classic 3D, Ray-Traced 3D, and CINEMA 4D renderers
    • Extruding, shading, and animating 3D text
    • Applying Lights to 3D Layers
    • Leveraging multiple 3D views
    • Animating Light and shadow properties
    • After Effects and Cinema 4D Lite
    • Third-party After Effects plugin roulette
    • EXERCISE
  • UNIT 09: Camera Workflows

  • After Effects Cameras: controllers
  • Creating Cameras and setting Camera properties
  • Camera cuts, rack focus, and other classic Camera moves
  • Animating Cameras on a path
  • Creating Flythroughs
  • Managing Cameras, Lights, and shadow
  • The power of Camera rigging
  • Camera power linking
  • UNIT 10: Advanced Compositing Techniques

  • Understanding A Over B
  • Blend Modes and Mask Modes
  • Pre-Rendering and other techniques
  • Render Order and Priorities
  • Optimizing Projects: Global vs Persistent Cache
  • Edges on Camera and the Real World
  • UNIT 11: Keying Techniques

  • Understanding blue and green screen chroma keys
  • Tips for shooting green screen footage
  • Using the Keylight effect
  • Procedural mattes for the lazy
  • Hi-con mattes
  • Key Cleaner for poorly-lit footage
  • Linear Keying effects
  • Third Party Keying Suites
  • UNIT 12: Stabilization and Tracking
  • About stabilization and tracking
  • Using the Warp Stabilizer VFX feature
  • 3D Camera tracking
  • Null objects
  • UNIT 13: The Art of Rotoscoping

  • About rotoscoping
  • Classic rotoscoping workflows
  • Using the Roto Brush Tool
  • Creating and refining Roto Brush segmentation boundaries
  • Using the Refine Edge Tool
  • Freezing and unfreezing Roto Brush data
  • Articulated Mattes
  • Refining Mattes: Feather, Track
  • The legacy Paint Tools: painting, cloning, and erasing
  • UNIT 14: Particle Effects

  • About particle simulation
  • After Effects' particle generators
  • The Particle Playground effect
  • The CC Particle Systems II effect
  • Customizing particle properties
  • Additional particle effects and techniques
  • Popular third-party particle effects (PARTICULAR)
  • EXERCISE
  • UNIT 15: Color Correction and Color Grading

  • Enterprise-based color workflows
  • Histograms and Channels: Using the Lumetri scopes
  • Using the Lumetri Color Effect and the Lumetri Color panel
  • Adjusting levels and exposure
  • Adjusting color balance and saturation
  • Legalizing Luma/Color for Broadcast
  • Additional color correction options
  • Cinematic color grading
  • BONUS TRACKS
  • UNIT 16: Puppet Tools Distortions

  • About the Puppet Tools
  • Adding Deform pins
  • Animating pin positions
  • Stiffening with the Starch Tool
  • Recording deformations
  • Acting it out with Adobe Character Animator
  • UNIT 17: Advanced Color Options

  • Understanding HDR (High Dynamic Range)
  • Linear HDR Compositing: Lifelike
  • Linear LDR Compositing
  • Color Management and LUTs

Our outlines are a guide to the content covered on a typical class. We may change or alter the course topics to meet the objectives of a particular class. Bonus tracks are covered if time permits.

On course completion , we will arrange groups and assign different project to them to complete it in one or two weeks’ time.

Curriculum

  • Week 1
    • Class 1
      • Untitled

About Instructor

Usman Zahid

Head of Creative Services, White Rice Communications

Usman has over 15 years of experience in video, design and animation. An expert creative director and visual communications specialist, Usman heads creative services division at White Rice Communications, one of the top creative communications agency in Pakistan.

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